Video Chapters
LearnHaptics is composed of six video chapters accompanied by a set of selected readings and example assignments. Here is an outline of the chapters and their learning objectives:
- Chapter 0 – What are haptics?
- Describe haptic sense in relation to other senses
- Understand the definition and uses of haptic devices
- Name application areas of haptics
- Chapter 1 – What is a grounded force-feedback (GFF) device?
- Learn categories of haptic devices
- Understand the definition and principles of grounded force-feedback devices
- Check existing resources dedicated to haptics
- Chapter 2 – What are key attributes of grounded force-feedback (GFF) devices?
- Name and define six key attributes of grounded force-feedback (GFF) devices
- Identify the related terminology for the key attributes in the literature
- Report attribute values for GFF devices
- Chapter 3 – How do device attributes interact and impact device performance?
- Name desirable performance criteria for grounded force-feedback (GFF) device
- Describe the relationship between key attributes and performance of a GFF device
- Compare and contrast attributes of GFF devices
- Chapter 4 – How do researchers study human touch with grounded force-feedback (GFF) devices?
- Learn the main scientific methods for studying haptic perception
- Discover perceptual illusions involving the sense of touch
- Understand the usage of GFF devices in perception studies
- Chapter 5 – How to design effective haptic experiences?
- Identify the roles that haptics can play in a multisensory context
- Name three approaches for creating haptic content
- Describe the process for designing haptic interactions